Dynamine is a 2D mining arcade game made in Defold. The goal is to mine a specific target of minerals and ore as long as you can. As the game or level progresses, the game speeds up, very much like Tetris. If you can't keep up, there's always a panic button with which you can blow up most of the tiles on the screen at the time. Gameplay is mainly trying to line up at least three of the same kind of mineral in the bottom window so you can hit combos and get bonus points. But there's a risk to that, as you try to line them up, the piles get bigger and bigger. Risk vs Reward. The game was made in 3 weeks.